Board Game Social Studies: Common games
that illustrate models of social organization
by Dan Kotler
Mousetrap: National Socialism
The society must be molded and shaped by a great leader (the player) into a
perfect working whole in which every cog and piece functions perfectly in its
place and role. In order to work, of course, this great machine must cleanse
itself of everything that would corrupt it (i.e., the mouse). That cleansing in and of itself of
course provides the great perpetuating purpose which serves to motivate and drive
the impeccable engine.
Jenga: Bureaucracy
Though arguably not strictly a board game, Jenga seems to fall in the general
associational purview (whatever the hell that means). At any rate, since Jenga
illustrates bureaucracy, you should expect strange categorization and
unintelligible verbage.
In a continuing, pointless, and ultimately doomed endeavor, your only real goal
is to make sure someone else fucks things up before you do, so that they get the
blame. Then you pick up the pieces and go on with the whole damn pointless
thing.
Bonus!
Card Game Theology:
Asshole: Karma
In this life, you suffer not because of what you've done in this life, but
because of what you did in the previous life (i.e., round). The further down the
karmic ladder you fall because of your past lives, the harder it is to rise back
up or even stay afloat, and the more likely you are to spiral even further down.
Conversely, of course, the higher you climb on the ladder because of your past
lives, the easier it is to stay afloat or even rise to the top. In Asshole, of
course, there is no representation of Nirvana--of escape from the chain of karma
and earthly suffering. Even the President must continue to play the game and run
some, albeit increasingly minimal, risk. Unless we consider drunken oblivion to
illustrate Nirvana. In which case, Asshole would seem to be telling us that the
path to enlightenment is not necessarily to rise to the top of the karmic ladder,
but to endure continuing suffering on the lower rungs. Unless of course the
President is enlightened enough to voluntary drink him- or herself into a stupor
and thus bring suffering upon him- or herself. Which is all very
counterintuitive and very Zen.
See Also:
Board Game Theology, by Dan Kotler
the index: bored game plutocracy
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